Editing in Photoshop

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editing in photoshop from Sarah

Drawing A Female Character

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Drawing a female character 

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The Gnomon workshop: Environment Lighting for Production

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The Gnomon workshop : Environment Lighting for Production (3ds max)

 In this DVD, after setting up various production lighting rigs, Tim discusses the pros and cons of each solution. You will learn when to use one type of rig over another based on the goals of the project, as well as how to deal with the challenges that different scene elements create for your lighting setups. Tim will also show you how to render passes out of 3ds Max, composite them using Digital Fusion and set up your lighting in real-time using floating point image formats. Finally, you will learn how to set up a scene for multiple lighting scenarios including day, sunset and night shots.

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Corel Draw 12 - Görsel Eğitim Seti - Türkçe

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Corel Draw 12 - Görsel Eğitim Seti - Türkçe [Rapidshare ]

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3D Studio Max 8.0 Türkçe Görsel Eğitim Seti 3CD

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PlantPhotoshop Latest Tutorials Part 2

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PlanetPhotoshop Latest Tutorials | 12 FLV | ~300 MB
Corey Barker shows you how to use Adobe Photoshop for editing images, creating text effects and…
It’s the latest tutorials in 2008..

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The Gnomon workshop: Environment Creation for Production

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The Gnomon workshop : Environment Creation for Production (3ds max)

In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Tim will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction. 

Over 2 1/2 hours of lecture.

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The Gnomon workshop : Introduction to Maya

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The Gnomon workshop : Introduction to Maya  

Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow. 

5 hours of lecture. 

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Digital-tutors: Automotive Modeling in 3ds Max

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Digital-tutors : Automotive Modeling in 3ds Max

 

Learn a production workflow to automotive modeling in 3ds Max and a multitude of Polygon, NURBS, and Spline-based techniques that can be used for Film, Games, and Automotive Design. Contains over 7.5 hours of project-driven training.

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Gnomonology : Introduction to 3ds Max

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Gnomonology : Introduction to 3ds Max

 3d Studio MAX is an industry leading application in design visualization, game development and visual effects. 3ds Max is powerful and flexible enough for professionals, but intuitive enough for the beginner. Whether new to 3ds Max or new to 3D, the more than five and a half hours of lecture provide ample discussion of the tools needed to create visually rich imagery and animations. User interface foundations are presented, focusing on 3ds Max’s ease and simplicity. Learn core concepts as well as efficient, professional modeling, animation, texturing, and lighting techniques.

Chapter One: Getting Started
User Interface Overview, Object Creation, Parametric Primitives, Viewport Navigation, Command Panel, Modifiers, The Stack, Coordinate Systems, Gizmos, Modifier Instancing/Sharing, Keyframe Animation, Path Animation, Object Properties, Show and Hide

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